281 lines
7.6 KiB
Go
281 lines
7.6 KiB
Go
package xmpp // import "gosrc.io/xmpp"
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import (
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"crypto/sha1"
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"encoding/hex"
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"encoding/xml"
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"errors"
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"fmt"
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"io"
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"net"
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"time"
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)
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const componentStreamOpen = "<?xml version='1.0'?><stream:stream to='%s' xmlns='%s' xmlns:stream='%s'>"
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type ComponentOptions struct {
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// =================================
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// Component Connection Info
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// Domain is the XMPP server subdomain that the component will handle
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Domain string
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// Secret is the "password" used by the XMPP server to secure component access
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Secret string
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// Address is the XMPP Host and port to connect to. Host is of
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// the form 'serverhost:port' i.e "localhost:8888"
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Address string
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// =================================
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// Component discovery
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// Component human readable name, that will be shown in XMPP discovery
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Name string
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// Typical categories and types: https://xmpp.org/registrar/disco-categories.html
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Category string
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Type string
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// =================================
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// Communication with developer client / StreamManager
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// Packet channel
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RecvChannel chan Packet
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// Track and broadcast connection state
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EventManager
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}
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// Component implements an XMPP extension allowing to extend XMPP server
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// using external components. Component specifications are defined
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// in XEP-0114, XEP-0355 and XEP-0356.
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type Component struct {
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ComponentOptions
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router *Router
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// TCP level connection
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conn net.Conn
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// read / write
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socketProxy io.ReadWriter // TODO
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decoder *xml.Decoder
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}
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func NewComponent(opts ComponentOptions, r *Router) (*Component, error) {
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c := Component{ComponentOptions: opts, router: r}
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// Create a default channel that developers can override
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c.RecvChannel = make(chan Packet)
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return &c, nil
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}
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// Connect triggers component connection to XMPP server component port.
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// TODO: Failed handshake should be a permanent error
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func (c *Component) Connect() error {
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var conn net.Conn
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var err error
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if conn, err = net.DialTimeout("tcp", c.Address, time.Duration(5)*time.Second); err != nil {
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return err
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}
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c.conn = conn
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// 1. Send stream open tag
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if _, err := fmt.Fprintf(conn, componentStreamOpen, c.Domain, NSComponent, NSStream); err != nil {
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return errors.New("cannot send stream open " + err.Error())
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}
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c.decoder = xml.NewDecoder(conn)
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// 2. Initialize xml decoder and extract streamID from reply
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streamId, err := initDecoder(c.decoder)
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if err != nil {
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return errors.New("cannot init decoder " + err.Error())
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}
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// 3. Authentication
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if _, err := fmt.Fprintf(conn, "<handshake>%s</handshake>", c.handshake(streamId)); err != nil {
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return errors.New("cannot send handshake " + err.Error())
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}
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// 4. Check server response for authentication
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val, err := next(c.decoder)
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if err != nil {
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return err
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}
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switch v := val.(type) {
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case StreamError:
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return errors.New("handshake failed " + v.Error.Local)
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case Handshake:
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// Start the receiver go routine
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go c.recv()
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return nil
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default:
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return errors.New("expecting handshake result, got " + v.Name())
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}
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}
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func (c *Component) Disconnect() {
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_ = c.SendRaw("</stream:stream>")
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// TODO: Add a way to wait for stream close acknowledgement from the server for clean disconnect
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_ = c.conn.Close()
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}
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func (c *Component) SetHandler(handler EventHandler) {
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c.Handler = handler
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}
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// Recv abstracts receiving preparsed XMPP packets from a channel.
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// Channel allow client to receive / dispatch packets in for range loop.
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// TODO: Deprecate this function in favor of reading directly from the RecvChannel ?
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/*
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func (c *Component) Recv() <-chan Packet {
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return c.RecvChannel
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}
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*/
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// Receiver Go routine receiver
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func (c *Component) recv() (err error) {
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for {
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val, err := next(c.decoder)
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if err != nil {
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c.updateState(StateDisconnected)
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return err
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}
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// Handle stream errors
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switch p := val.(type) {
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case StreamError:
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c.router.Route(c, val)
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c.streamError(p.Error.Local, p.Text)
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return errors.New("stream error: " + p.Error.Local)
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}
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c.router.Route(c, val)
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}
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}
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// Send marshalls XMPP stanza and sends it to the server.
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func (c *Component) Send(packet Packet) error {
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data, err := xml.Marshal(packet)
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if err != nil {
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return errors.New("cannot marshal packet " + err.Error())
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}
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if _, err := fmt.Fprintf(c.conn, string(data)); err != nil {
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return errors.New("cannot send packet " + err.Error())
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}
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return nil
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}
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// SendRaw sends an XMPP stanza as a string to the server.
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// It can be invalid XML or XMPP content. In that case, the server will
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// disconnect the component. It is up to the user of this method to
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// carefully craft the XML content to produce valid XMPP.
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func (c *Component) SendRaw(packet string) error {
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var err error
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_, err = fmt.Fprintf(c.conn, packet)
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return err
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}
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// handshake generates an authentication token based on StreamID and shared secret.
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func (c *Component) handshake(streamId string) string {
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// 1. Concatenate the Stream ID received from the server with the shared secret.
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concatStr := streamId + c.Secret
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// 2. Hash the concatenated string according to the SHA1 algorithm, i.e., SHA1( concat (sid, password)).
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h := sha1.New()
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h.Write([]byte(concatStr))
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hash := h.Sum(nil)
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// 3. Ensure that the hash output is in hexadecimal format, not binary or base64.
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// 4. Convert the hash output to all lowercase characters.
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encodedStr := hex.EncodeToString(hash)
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return encodedStr
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}
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// ============================================================================
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// Handshake Stanza
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// Handshake is a stanza used by XMPP components to authenticate on XMPP
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// component port.
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type Handshake struct {
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XMLName xml.Name `xml:"jabber:component:accept handshake"`
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// TODO Add handshake value with test for proper serialization
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// Value string `xml:",innerxml"`
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}
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func (Handshake) Name() string {
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return "component:handshake"
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}
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// Handshake decoding wrapper
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type handshakeDecoder struct{}
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var handshake handshakeDecoder
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func (handshakeDecoder) decode(p *xml.Decoder, se xml.StartElement) (Handshake, error) {
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var packet Handshake
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err := p.DecodeElement(&packet, &se)
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return packet, err
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}
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// ============================================================================
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// Component delegation
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// XEP-0355
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// Delegation can be used both on message (for delegated) and IQ (for Forwarded),
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// depending on the context.
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type Delegation struct {
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MsgExtension
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XMLName xml.Name `xml:"urn:xmpp:delegation:1 delegation"`
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Forwarded *Forwarded // This is used in iq to wrap delegated iqs
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Delegated *Delegated // This is used in a message to confirm delegated namespace
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}
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func (d *Delegation) Namespace() string {
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return d.XMLName.Space
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}
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type Forwarded struct {
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XMLName xml.Name `xml:"urn:xmpp:forward:0 forwarded"`
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Stanza Packet
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}
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// UnmarshalXML is a custom unmarshal function used by xml.Unmarshal to
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// transform generic XML content into hierarchical Node structure.
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func (f *Forwarded) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error {
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// Check subelements to extract required field as boolean
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for {
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t, err := d.Token()
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if err != nil {
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return err
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}
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switch tt := t.(type) {
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case xml.StartElement:
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if packet, err := decodeClient(d, tt); err == nil {
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f.Stanza = packet
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}
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case xml.EndElement:
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if tt == start.End() {
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return nil
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}
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}
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}
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}
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type Delegated struct {
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XMLName xml.Name `xml:"delegated"`
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Namespace string `xml:"namespace,attr,omitempty"`
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}
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func init() {
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TypeRegistry.MapExtension(PKTMessage, xml.Name{"urn:xmpp:delegation:1", "delegation"}, Delegation{})
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TypeRegistry.MapExtension(PKTIQ, xml.Name{"urn:xmpp:delegation:1", "delegation"}, Delegation{})
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}
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/*
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TODO: Add support for discovery management directly in component
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TODO: Support multiple identities on disco info
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TODO: Support returning features on disco info
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*/
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