Allow 32-bit linking
Win32 apis are __stdcall
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0b9bebd97e
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@ -4,13 +4,13 @@ namespace Dino {
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public class Util {
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public class Util {
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#if _WIN32
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#if _WIN32
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[CCode (cname = "ShellExecuteA")]
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[CCode (cname = "ShellExecuteA", cheader_filename = "windows.h")]
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private static extern int ShellExecuteA(int* hwnd, string operation, string file, string parameters, string directory, int showCmd);
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private static extern int ShellExecuteA(int* hwnd, string operation, string file, string parameters, string directory, int showCmd);
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[CCode (cname = "CoInitialize")]
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[CCode (cname = "CoInitialize", cheader_filename = "windows.h")]
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private static extern int CoInitialize(void* reserved);
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private static extern int CoInitialize(void* reserved);
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[CCode (cname = "CoUninitialize")]
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[CCode (cname = "CoUninitialize", cheader_filename = "windows.h")]
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private static extern void CoUninitialize();
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private static extern void CoUninitialize();
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private static int ShellExecute(string operation, string file) {
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private static int ShellExecute(string operation, string file) {
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